Lecture Notes:
Cyberpunk is a science fiction genre based in the possibilities inherent in computers, genetics, body modifications and corporate developments in the near future.
The term cybernetics comes from the Greek kybernetes which means steersman or pilot and the concept developed during and after WWII to indicate the use of a systematic approach to complex issues such as managing a large number of computers at distributed sites or understanding the operations of the brain.
Cyberpunk developed as a reaction against the over-blown and predominantly safe stories pf 'space opera' such as Isaac Asimov's Foundation trilogy and George Lucas's Star Wars.
William Gibson is a US/Canadian writer whose fictional work has spawned a number of key concepts like 'cyberspace' and 'virtual reality'. His work sits uncomfortably in the sci-fi genre because its gritty realism about the near future makes it too close to the truth.
Matrix pushes the boundaries of computer-generated effects as it explores apossible future world where machines dominate humans but keep them inignorant bliss of their real state.
Cyberpunk Themes
1.Technology & Mythology
2.Utopia & Dystopia
3.Cites as Machines
4.Technological change
5.Modernism to Postmodernism
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READING; The Allegory of the Cave
Prisoners would mistake appearance for reality. They would think the things they see on the wall (the shadows) were real; they would know nothing of the real causes of the shadows.
Plato’s point: the general terms of our language are not “names” of the physical objects that we can see. They are actually names of things that we cannot see, things that we can only grasp with the mind.
We would be mistaken if we thought that the concepts that we grasp were on the same level as the things we perceive.
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Tute:
This week was revision of content and working on assignment.
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